While one Naughty Dog game might be the first fans think of when it comes to the world design Intergalactic may offer, ...
Druckmann told Entertainment Weekly that "pretty brutal" content will be revived through the show, including some of the Lost ...
Gavin said (via SI) when Naughty Dog first started making games in the 1980s, game development costs were "manageable," with costs for games made in the early '80s running about $50,000 per game.
Naughty Dog co-founder Andrew Gavin has opened up about why the studio was acquired by Sony back in 2001. In a lengthy post on LinkedIn, Gavin cited the spiralling costs of game development as one ...
The Last of Us series has broken records, but its creator didn't initially believe in the potential of the game due to a ...
The Last of Us Part 2 director wanted Laura Bailey to bulk up for her Abby role: "I was training like crazy, and then I got pregnant" ...
Today, the Naughty Dog co-founder says a big-budget game will "easily" run you "$300, $400, $500 million... Looking back, it was the right call." ...
Two major Sony properties, Until Dawn and The Last of Us, are in the midst of large-scale adaptations, but they are being ...