Hosted on MSN10mon
AMD Demos a Way to Fully Harness a GPU to Render GamesOn Monday, its partner on the project, AMD, discussed how developers can use the API to offload more of the game rendering to the GPU, bypassing the need to rely on a PC’s CPU for instructions.
Hosted on MSN10mon
AMD shows off DX12-related rendering advances that make game engines more efficient and less dependent on the CPU -- demo shows a 64% improvementIn Work Graph-enabled applications, this means that certain parts of the 3D rendering pipeline can be controlled and rendered on the GPU, independently of the CPU, reducing potential bottlenecks ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results